“Teen gamer Namio's custom game "Iron World" merges with reality, forcing him to battle his own created villains.”
IN23H
IN23H
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Based on your preference for character-driven stories with layered emotional arcs, this title's exploration of identity and belonging would deeply resonate. The pacing mirrors series you've rated highly, and its thematic depth aligns with your appreciation for nuanced storytelling...
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Synopsis
Teen gamer Namio's custom game "Iron World" merges with reality, forcing him to battle his own created villains.
Fourteen-year-old Namio Ikazuki is a video game addict. One day he discovers a new video game, called "Iron World," which is completely customizable by the user. Interestingly enough, the game presents an alternate version of his city... The next day, when he returns from school, he finds one of the characters he had created in the flesh and blood (or, more accurately, cables and iron). She tells him there is some interference between the real world and the "Iron World," and that he must now go up against the very villians he created himself.
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A Manga Publication
- Format 3 × 1 ch × vol
- Total read 0h 24m approx
- Published Nov 1996 – Jan 1997
- Source Manga media type
- Ref. BS-M7008 catalog