Review of Casshern Sins
This show was an attempt to recapture 70's magic, but Casshern is totally irrelevant nowadays considering the popularity of his successors Megaman, Bass, X, and Zero. Story: The series is very repetitive. Although it revolves around how the cast deals with a worldwide plague, the same plot points are repeated over and over: -Every single time cannon fodder tries to devour Casshern, it amounts to nothing. -Every time a one-shot character is introduced, he'll be dead by the end of the episode and forgotten. -Casshern walks around moping a lot (and the Ruin wouldn't exist if he was just left in the past.) -Being depressing, it seems to drag onand on with no progress.
And the ending was rushed - there wasn't even a sense of closure.
Art and sound:
They're pretty much the best trait of Casshern Sins.
Character:
All I have to say about the characters is that they have a chance of fading from the mind after you watch something happy and epic after this. A month after finishing this series, I totally forgot most of the one-shot characters.
Enjoyment:
Not great, but not horrible.
Overall:
If you've seen countless other fighting shows, skip this and go rewatch the previous seasons of Power Rangers instead. That show may be repetitive to some, but at least the enemies, weapons, and Megazords had high variety. And instead of just being depressing (Sad =/= deep) Power Rangers has aesops and gives its episodes triumphant endings that you will applaud.