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Recovery of an MMO Junkie

Review of Recovery of an MMO Junkie

8/10
Recommended
May 24, 2019
7 min read
4 reactions

Net Juu no susume A series of romance and Love (ROMCOM) that explores the lives of a 30-year-old Nini who left her work for problems related to it. And a company worker of the same age who are players of an MMORPG, the series tells us about their relationships in and out of that video game, that is, real life. He wants to touch the issue of how relationships roll, move and grow. Of course, all this with a very special touch of comedy derived from our two protagonists. Story *Spoiler* The story begins with a girl who leaves her job to become a Nini. Tired ofher working environment, she decides to escape reality and form her own virtual new life. On good terms, go. And we also talk about the other side of the coin, a salaryman that in the evenings and weekends enjoy spending time in these virtual worlds. At first, it was believed that they would pull the easy way because the girl playing with an avatar of a boy and vice versa, the boy played with a girl's avatar. I thought they would run and hide, not knowing the identity of the other person, but fortunately not, they took a better path (at least from my eyes). The argument itself is explained in that these two people, who, by the way, are called Morioka and Sakurai respectively, met by coincidence in this new world. The argument takes a turn when it teaches that both Morioka and Sakurai already knew of another game, but without knowing it. And the impact is when they realize that these two people who in real life were not more than known, in the virtual world were best friends, who speak their personal things and trust them. Now, taking this into account, and that in the virtual world they were two developing each other, by bringing those feelings to reality, these people explode. Something that played a very important role in this series was the shyness of the characters, really that, if they had not, would not be the same, but this will speak later.

Art
The art, though simple, had a very efficient use. Since many scenes happen in the virtual world that normally has a fantasy aesthetic, the series does not spend more funds in scenes that were not important. For example, the monsters, the background, the villas and in the real world did not put much detail into the buildings, to the people in the background, to the extra things. Only more detail was put into the important scenes, for example, to the sunset scene in Chapter 2, to the photo of Morioka with the menu and a glass of wine or the moon in the last chapter. The art and details of the characters were also good. Virtual characters looked like people from a game, not as real people out there. In real life, you could also see these differences, a more stable and less fantastic drawing. Art also influenced much at the time of romance or humor, because one could clearly distinguish the facial expression of the character according to his facial expression. You could see the surprise, the laughter, the shyness, the beauty of the characters in the art.

Music and sound
The sound, although it was present and I am a fundamental part in some scenes, does not contribute much to these series. For example, they would put light and clear backgrounds in the scenes of comedy, tense and something strong in the scenes of uneasy romance and action in the fights. But most of these sounds were relegated to the same series. The argument could have gone on without these. Although there was a special scene where I saw the power of sound, and that made me rewind several times for how well it had been. I mean the final song they put when Sakurai and Morioka had the courage to hold hands, fighting their shyness, the stigma, and will of Morioka. This music of power, of Action, the intro of the game, telling us that, from now on, these two are facing a great adventure. The final ascending with the two hands taken and Hayashi and Lily (their avatars) seeing them from afar was great. Another thing I just remembered, the sound along with art gave life to the moans and faces that these two put.

Characters
The characters, I think that certainly the best point of the whole series. A Nini who grows up with stigmas, shy, and constant underestimation thoughts are those that correspond correctly to his character. After going through what happened Morioka, it is easy to imagine that these features are present. For the character, evolution is presented. After Sakurai's great phrase to Morioka, as she underestimates, and as though she does not believe it, many people take it into account. In the end, these words were the one that would give him the necessary motivation to take a step forward and give his final handshake. Proving a strength upon his shyness which he had not before.
For Sakurai, even though he had grown up, they are insecurities, he is given a good background. The death of their adoptive parents, who would then follow a change of home. It is this point I want to deepen, which Sakurai has done this indicates that he did not want loneliness, is more detested, and therefore joined a virtual world, to fill that emptiness that in reality did not. Although Sakurai's shyness is not directly explained, we can infer that this real isolation was what I believe. After all, spending a lot of time alone is not good either.
Both Sakurai and Morioka were experimenting with infatuation at this age. A change in the characters that are constantly exaggerated in the anime, here the series the regular deal.
The impression and beauty of Morioka were impregnated in Sakurai, while Sakurai's kindness and attention came to Morioka. And while this was developing in the real world. In the virtual world, they already enjoyed a very good friendly relationship.
Together these two physical people together (with all the characteristics already defined), plus the feedback of their relationship in digital, their shyness and stigma, plus their feelings of love, and Boom!!! You have the storyline of history.

Enjoy
Definitely, I enjoy this series. I am not degrading, and although I am aware that it will not have attracted much attention is its time, I can assure that this series is not generic.

Summary
More than that. Maybe if I had another rhythm or more drama would have been better, but the series as this is very good to hang out and have fun with these characters and more if you identify with Morioka or Sakurai

Value or theme to highlight
-Virtual life.
Seriousness touches the issue of creating a virtual life. Although if it is presented as it is, an escape route for some, a hobby for others, we must bear in mind that this is not anything in this world. We see Morioka suffering from the stigma created by being a Nini, for throwing away the towel and having fled. But in real life, the stigma created by being a Nini was degrading. If you played a video game you were weird, and if you were a weirdo besides other weirdos, you would get closer. Although that was a few years ago, now you're even special for playing video games away from home. Bear in mind that more than the stigma created by being Nini now affects loneliness more, causing depression and anxiety. Because despite being communicating with a person, it's on the other side of the mirror, where hopefully they can meet, it's not always like that. Many times it's like this, a friend on the other side of the mirror, someone you never really see. Despite having more friends than ever, you're more alone than ever. That is why it is not necessary to devalue real or physical human relationships.

Mark
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