A.F · review
I didn't expect much going into Archetypes Forces, but even with these low expectations, I didn't think it was much good. The story is basically a set-up for all of the action that happens throughout, and it's a very common sci-fi horror tale. Person is infected with some kind of parasite, this parasite takes over their body and controls them and tries to kill the others. These creatures shape shift and their heads start splitting open into monster tentacles or whatever. The humans run away from them... there's little tiny mech suits that they use to try and fight back. There's really no surprises here. The charactersare also completely uninteresting, and barely even have anything going for them. It's only been a couple hours since I've watched the film, and I honestly cannot even remember any of their names, motivations, or personality traits. They all come off as incredibly standard and faceless, and the they probably would have been just as uninteresting if they were all silent mannequins. The voice actors do their best job of trying to prop up the characters, but they're already such a lost cause that it's hopeless.
The art also isn't very impressive, but it's not too horrible to look at, it reminds me of the kind of pre-rendered CGI you'd see on some early PS2 games, except the character models look like they're probably even lower polycount than that. Things still move pretty decently, though... even if they don't look very good. Still, this looks like a collection of video game cutscenes instead of a film in it's own right.
The problem with the whole film is that because it's got such a basic, bland story that you're left wanting something else from it. Some visual flare, some awesome characters. However, we get none of that, instead getting some sub-standard CGI and some really uninteresting characters. Thus, after all of the parts are combined, what we're left with is a flat, dull shell of a show that is somewhat competent, but ends up being utterly unexciting.