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Goku II: Midnight Eye · review

★
Top reader Apr 22, 2020 · 3 min read
↑ Recommended
7 /10

Its clear cut this sequel to the first Midnight Eye is not as good. It has many of the elements, if not almost all of them that makes Yoshiaki Kawajiri's ovas so brilliant. It has the gorgeous, sharp character designs that lend themselves to the witty yet steadfast heroes and the badass femme fatales we love to root for. It pits them against an unscrupulous, calculating asshole of a villain with a dash of high level crime/government corruption that adds a menancing edge and dispells petty cartooniness they may have. Finally theres the awe inspiring mechanical or body horror artwork that lends themselves to unforgettable,kickass death encounters between the heroes and a bizzare melange of ruthless mooks. Except Midnight Eye II does not have that last element; arguably the most essential one that drives the entire momentum and pacing of these action ovas.

The action in Midnight Eye II is good but merely standard and not strategically spaced out throughout the runtime for maximum impact. To add insult to injury, the villains are split between the evil military officer and his bioengineered psychic weapon experiment, who is not clear cut evil. These Yoshiaki Kawajiri ovas do not work so well against a sympathetic enemy like this and as mirrored by the characters deliberation on whether to kill the psychic bioweapon, leads to a less focused plot overall.

What lets the action down is the incompatibility of the main character's powers and abilities (or at least the underutilization of his hacking abilities) against the militaristic nature of the villain whilst still sticking to the solely action focused formula of the first ova. We dont see mech suits or gunships being deployed against the hero, only soldier goons. It would have been far more satisfying to see Gokuu overcome more insane odds with use of his hacking powers. The final encounter with the psychic enemies is more up to par but the damage is already done, the ova has already suffered from a lack of exciting enemy encounters that keeps these ovas engaging from start to end.

The finale however is great, with a nice plot twist and the use of a novel weapon whose blueprints was stolen from the pentagon by Gokuus hacking abilities. A very nice piece of cold war contextualising for some subtle sociopolitical commentary and worldbuilding. If only there was more of this exciting action throughout more of this ova!
And no, the origin of the Midnight Eye is still not explained, though that would probably be opening another can of worms.

This psychic military experiment premise was done better in another Yoshiaki Kawajiri work, the second ova of Cyber City Oedo which is much more focused thanks to its mindless cyborg enemy and greater focus on bureaucratic intrigue and has far more spectacular setpieces. Midnight Eye II is worth a watch as a high production retro ova with gorgeous art but is ultimately an average action sci fi anime of the time.

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