Woman Who Stole Fingers · review
I'm glad I found this (rather obscure) short, because I definitely enjoyed it. It's not a new favorite or anything, but it's different from anything I've seen. And I think "different" is the key word here. The art style isn't on par with any big-budget studio animation, but it's *different.* When characters move, their outlines stick around and become part of the background. This was probably done to speed up the frame animation, but it looks cool nonetheless. Sometimes this effect is obvious, but sometimes it turns into a game of trying to find a lingering piece of outline. (Also the wood grain on thefloor in a few shots is beautiful)
The sound is minimalistic, since no one is talking. Ambient sound is only used in a few instances, but every time it sets the mood perfectly. The "action sounds", mostly thumps against the floor, are low quality. But they still feel real, like the characters have actual weight.
There's not a single word in this short, written or spoken, and the visual storytelling isn't very obvious either. On my first watch I wasn't sure what the point was, but it feels obvious that there is a point. You might have to watch it twice to get it, and I don't think that's a bad thing.
This is a small project, and it shows. But I still think it's worth watching for anyone who's interested in animation, or arthouse anime in general. And besides, it's 4 minutes long. If you read this whole review, you've got time to watch the short.