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Inazuma Eleven Go · review

★
Top reader Jul 2, 2015 · 5 min read
↑ Recommended
8 /10

Spoiler warning

This review may discuss plot details.

Inazuma Eleven Go is set ten years after the iconic Inazuma Japan lift the Football Frontier International trophy against the Little Gigant in the final. Matsukaze Tenma is our protagonist in the show looking to enter the Raimon Junior High football club. The premise of the show is quite different from its prequel, ten years in the future all the schools are managed by an organization called "Fifth Sector" who negotiate all the results of a soccer match and go by the belief that all schools should get equal attention when it comes to soccer. This restricts the club who are naturally at a higherlevel to other, such as Raimon, to not be able to play at their best. The results of the game are given to the teams and whatever the decision taken by the Fifth Sector the match should provide the exact same result and if it ignores its decision the club may get in danger of being disbanded. Raimon, because of its massive boost of success thanks to the majority of players in the Inazuma Japan team, is been getting talented players who transfer to the school in hopes of playing for them. The teams do as the Fifth Sector order them to but after Tenma joins up things begin to change as he tries to make everyone understand that this is not what true soccer actually is where there is no passion and hard work involved. Slowly as the show progresses, Endou Mamoru is appointed as their coach and the team continues to defy Fifth Sector's orders and play their own soccer.

There's also some new changes added to Inazuma Eleven Go with the introductions of "Keshins" or "Avatars" which is the soul embodied within a person. Avatars are constantly used in soccer matches as a means of shooting and even more for goalkeeping, as they tend to provide more power to the person. Personally, I'm not a huge fan of Avatars and they're a little too fancy for me, and I still like the old school simple Hissatsu Techniques but still they're a lot of fun, no doubt. Avatar is first seen from Tsurugi Kyousuke, who is a "Seed" hell bent on destroying the Raimon Soccer club. "Seed" is the name given to the players trained specially by the Fifth Sectors and sent to different schools and who can use their Avatars at will. Although not every Seed can use an avatar, the high-class training given to them by Fifth Sector makes them a formidable opponent. A seed is present in each and every one of the schools across the nation and they have the duty too oversee if the club is obeying the orders of the Fifth Sector or not.

Inazuma Eleven Go starts extremely slowly from its first few episodes so I advice you to not expect more action and fun, free-flowing soccer right away. It takes it time to get going as Raimon continues to defy but it gradually keeps getting exciting once it reaches the Holy Road Tournament, which is the same as the Football Frontier Tournament in where top schools across the nation compete to be the best in the country.

There are a lot of new faces in the Raimon Junior High and the main one of them is Matsukaze Tenma. Tenma is seen to be saved by Gouenji in a flash back scene, where he kicks the ball and hits a big block of wood which would have hit Tenma when he tries to save a puppy as a small kid. The ball has a Raimon Junior High mark in it and he keeps the ball with him and hopes to join Raimon once he grows up. The next character is Tsurugi Kyousuke, who is sent to Raimon as their seed but instead intends on destroying their club completely. However as the series progresses and as Tsurugi takes part in most of the matches, he learns to admire his teammates and then joins them in their battle against the Fifth Sector. Tsurugi plays as a striker. Shindou Takuto is the captain of this new Raimon team and his role is as a midfielder. Shindou is seen to take out his Avatar when he is faced with Tsurugi at the start of the series and is the first non-seed to succeed using his Avatar in the series.

T-Pistonz+KMC continue to do a great job on the openings but the soundtracks in the series are just about alright and nothing too special. The voice acting is decent as well.

Inazuma Eleven Go doesn't live up to his prequel at all but all in all it's still enjoyable once it hits the mark. You may end up hating the series as a sequel but then again it's set ten years in the future and has completely new characters for the team and in that aspect Inazuma Eleven Go is the starting installment with two more sequels to it; Chrono Stone and Galaxy. I'd recommend you end it at episode 127 in Inazuma Eleven but if you're a hardcore fan of it and want more of the cool hissatsu techniques with new characters and are also willing to watch the sequels as well then you can give it a GO. (Pun intended).
Sorry.

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