Review of Persona 3 the Movie: #1 Spring of Birth
[No one can escape time.] [It delivers us all to the same end.] The latest effort in animating this esteemed JRPG series is finally here, aaaaand it's a movie series. This means the release schedule will be hell to endure, but the payoff is definitely worth it so far. First things first, the animation is beautiful. Anyone let down by the Persona 4 anime’s low quality should breathe easy, for the P3 movie looks stunning. The backgrounds looks great and the characters are sharp and on-model at all times. That movie budget is showing. The Dark Hour in particular looks great, with a muddy painting-esque look differentiating itfrom the daytime sequences. It works very well in making it look all otherwordly and creepy.
As for soundtrack, here’s where this follows the P4 anime’s footsteps. Most of the OST is lifted from the game, and occasionally slightly remixed, with some original compositions in here and there. It works, even though they liked using the main battle theme just a bit too much. (Several scenes opened with the iconic chant of BABYBABYBABYBABYBABYBABYBABY.)
The 90-minute movie covers the game up to and including the Fuuka Yamagishi arc, which is well over 10 hours of game time. There was a lot of daytime fluff scenes cut, much like in Persona 4, but here it didn’t really end up making the story or characters suffer at all, nor did it make the movie feel rushed. The fluff scenes were important world and character-building in Persona 4, but entirely superfluous and sometimes even badly written in Persona 3, so it’s more like they just trimmed the unneeded fat. What we have in its place is a more tightly paced, suspenseful story, which is more in line with what I expected Persona 3, the game, to be before I played it. The social links are relegated to background props and one-scene extras, but I never liked P3's social links, so I've no problem with that.
With the fluff scenes cut, the main story sequences are relied upon to give the characters depth, which works wonderfully. The movie’s version of the protagonist, Makoto Yuki, manages to show great amounts of depth with very few lines. Just like with P4’s Yu Narukami, the shift from silent protagonist to actual character has gone swimmingly. Other characters I felt gained a lot from the movie were Yukari Takeba and Fuuka Yamagishi. Yukari’s interactions with Makoto are very different from the game, and definitely make her come across as much more than just “designated love interest girl”. Fuuka never got much attention in the game, but her struggles here are played up a lot, which is only a good thing. Other characters, like Junpei, Akihiko, and Mitsuru, aren’t given overhauls that big, but we’ll see how the other movies handle them.
My main complaint is the action sequences. It’s nice to see the party make use of weapons, which was missing entirely in Persona 4’s anime, but the action sequences themselves are very static and awkward, with competitors often just standing around, waiting to get hit. I suppose that’s accurate to the movie’s source material as a turn-based RPG, but it doesn’t make for compelling action scenes.
I’m not used to hearing the cast in Japanese, so that was a semi-new experience for me. It was weird, because the game’s dub was how I first experienced P3, so I’ve come to associate the English voices more closely with the characters than I do the originals. Nevertheless, the Japanese cast is, as is typical, stellar. I particularly like Mamiko Noto’s Fuuka, who projects a whole different image than whoever her English VA is.
I wouldn’t recommend Persona 4: the Animation to someone who hasn’t played the game. The opposite is true here. Despite the limited time, Persona 3: Spring of Birth is a very good adaptation of the game’s opening hours, and many scenes I’d argue were even improved a lot in the movie. There’s a lot to see for P3 veterans, too. Basically, everyone should watch this. You should watch this. If you’ve already watched it, rewatch it.
That is all, dismissed.