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Ghost in the Shell: Arise - Alternative Architecture · review

★
Top reader Apr 1, 2020 · 2 min read
↑ Recommended
9 /10

I liked this a lot as it had many of the great elements from GiTS that I've come to love. A lot of wonderful action scenes? Check. Beautiful animation? Check. Fantastic soundtrack? Check. Fun interactions between all of Motoko's squad? Check. Fun interactions with the the support bots (Logicomas in this series)? Check. The usual fun hacking/diving/net/cyber and philosophical elements? Check. Political espionage? Check. I had a blast most of the time watching this. That said, there's one big glaring issue that hurts this series somewhat. A lot of the plot in many of these episodes is extremely convoluted. Episodes 7 and 8 in particular have some of the most convoluted hardto follow fucking plot that I've ever come across in any form of media. After watching both episodes I had to jump on google and scour reddit to find an explanation in regards to what I watched because I was totally lost. Some of the earlier episodes aren't that much better in that regard, but 7 and 8 were especially frustrating to watch. Fortunately, episodes 9 and 10 are fucking great. It's just straight up action and it's very easy to follow plot-wise. Both episodes 9 and 10 apparently feature all new content whereas the rest of the series was adapted from several OVAs. It made me happy to see Arise end on a high note after episodes 7 and 8. Anyway, I recommend watching this series if you're a fan of GiTS. It's great GiTS content. And, it's not a big viewing commitment time-wise either. Only 10 episodes around 24 minutes long... It's an easy and quick watch.

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