Hikaru no Go
ヒカルの碁
“Boy possessed by ancient go spirit discovers passion for the game through rivalry with prodigy.”
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Episodes · 75
75/75 aired
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Synopsis
Boy possessed by ancient go spirit discovers passion for the game through rivalry with prodigy.
While searching through his grandfather's attic, Hikaru Shindou stumbles upon an old go board. Touching it, he is greeted by a mysterious voice, and soon after falls unconscious. When he regains his senses, he discovers that the voice is still present and belongs to Fujiwara no Sai, the spirit of an ancient go expert. A go instructor for the Japanese Emperor in the Heian Era, Sai's passion for the game transcends time and space, allowing him to continue playing his beloved game as a ghostly entity. Sai's ultimate goal is to master a divine go technique that no player has achieved so far, and he seeks to accomplish this by playing the board game through Hikaru. Despite having no interest in board games, Hikaru reluctantly agrees to play, executing moves as instructed by Sai. However, when he encounters the young go prodigy Akira Touya, a passion for the game is slowly ignited within him. Inspired by his newfound rival, Hikaru's journey into the world of go is just beginning.
[Written by MAL Rewrite]
What people say
Community consensus
Derived from 58 sampled reviews
8.8/10
Score distribution
Agreement
MixedMostly aligned
σ 1.43 · some divergence
The polarity gap
6.0 ptsRecommenders 9.0 · others 3.0
Score over time
0.76Verbosity
Snap verdicts · shortest highly-rated reviews
- 9/10 “This series turned a complete Go novice into an eager player, diving so deeply into the protagonist’s mind that you’ll finish each episode itching to challenge him yourself. There are no real flaws...”
- 9/10 “This anime ultimately proved to be beyond expectations and is recommended for anyone to watch. While it initially seemed limited enough to drop after 14 episodes, giving it a second chance revealed...”
- 9/10 “Hikaru no Go defies expectations by making the ancient game of Go genuinely exciting through realistic storytelling. Unlike typical sports anime where protagonists dominate from the start, this...”
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Reel · 01 Cat. №BS-0115
- Format
- 75 × 23′
- eps × min
- Total runtime
- 28h 45m
- all episodes
- Aired
- Oct 2001 – Mar 2003
- Fall 2001
- Source
- Tv
- media type
- Rated
- PG
- 13 - Teens 13 or older
- Ref.
- BS-0115
- catalog